Package selector

Class SplineSelectionModel

java.lang.Object
selector.SelectionModel
selector.SplineSelectionModel

public class SplineSelectionModel extends SelectionModel
Models a selection tool that connects every other control point with a cubic Bezier spline that bends towards the interleaving points. Note: while the spline formulation is technically cubic, the intermediate points of each segment are constrained to be identical, reducing the degrees of freedom. The overall selection is C0 continuous.
  • Constructor Details

    • SplineSelectionModel

      public SplineSelectionModel(boolean notifyOnEdt)
      Create a model instance with no selection and no image. If `notifyOnEdt` is true, property change listeners will be notified on Swing's Event Dispatch thread, regardless of which thread the event was fired from.
    • SplineSelectionModel

      public SplineSelectionModel(SelectionModel copy)
      Create a model instance with the same image and event notification policy as `copy`. If `copy` is a `SplineSelectionModel`, preserve its selection. Otherwise, the selection is set to empty.
  • Method Details

    • state

      Description copied from class: SelectionModel
      Return the status of this model's current selection.
      Specified by:
      state in class SelectionModel
    • reset

      public void reset()
      Description copied from class: SelectionModel
      Clear the current selection path and any starting point. Listeners will be notified if the "state" or "selection" properties are changed. Subclasses should override this method in order to transition to an empty state.
      Overrides:
      reset in class SelectionModel
    • undoPoint

      protected void undoPoint()
      Description copied from class: SelectionModel
      Remove the last control point from our selection. Listeners will be notified if the "state" or "selection" properties are changed.
      Specified by:
      undoPoint in class SelectionModel
    • startSelection

      protected void startSelection(Point start)
      Description copied from class: SelectionModel
      When no selection has yet been started, set our first control point to `start` and transition to the appropriate state. Listeners will be notified that the "state" property has changed. Throws an `IllegalStateException` if our state is not empty.

      The default implementation checks that the state is empty and adds the control point. Subclasses must override this method in order to perform the state transition and notify listeners.

      Overrides:
      startSelection in class SelectionModel
    • liveWire

      public PolyLine liveWire(Point p)
      If we currently have an odd number of control points, return a straight line segment from our last control point to `p`. Otherwise, return a Bezier curve from our penultimate control point to `p`, previewing the segment that would extend our selection if `p` were added as the next control point.
      Specified by:
      liveWire in class SelectionModel
    • movePoint

      public void movePoint(int index, Point newPos)
      Move a control point with index `index` in our list of control points to `newPos`, updating the segments in our selection influenced by the point. Notify listeners that the "selection" property has changed.
      Specified by:
      movePoint in class SelectionModel
    • appendToSelection

      protected void appendToSelection(Point p)
      Add `p` as the next control point of our selection. If this results in an odd number of control points, extend our selection with a cubic Bezier spline between our previous penultimate point and `p`, influenced by our previous last point.
      Specified by:
      appendToSelection in class SelectionModel
    • finishSelection

      public void finishSelection()
      Description copied from class: SelectionModel
      Close the current selection path by connecting the last segment to the starting point and transitioning to a "finished" state. If no segments have been added yet, reset this selection instead. Listeners will be notified if the "state" or "selection" properties are changed. Throws an `IllegalStateException` if the selection is already finished or cannot be finished.
      Specified by:
      finishSelection in class SelectionModel