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C
- canAddPoint() - Method in enum class selector.PointToPointSelectionModel.PointToPointState
- canAddPoint() - Method in interface selector.SelectionModel.SelectionState
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Return whether it is legal to invoke `addPoint()` in this state in order to extend the selection.
- canAddPoint() - Method in enum class selector.SplineSelectionModel.SplineState
- cancelProcessing() - Method in class selector.SelectionModel
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Cancel any asynchronous processing currently being performed on behalf of this model.
- canEdit() - Method in enum class selector.PointToPointSelectionModel.PointToPointState
- canEdit() - Method in interface selector.SelectionModel.SelectionState
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Return whether it is legal to invoke `movePoint()` in this state in order to modify the location of an existing control point.
- canEdit() - Method in enum class selector.SplineSelectionModel.SplineState
- canFinish() - Method in enum class selector.PointToPointSelectionModel.PointToPointState
- canFinish() - Method in interface selector.SelectionModel.SelectionState
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Return whether it is legal to invoke `finishSelection()` in this state in order to close the selection by connecting it back to its start.
- canFinish() - Method in enum class selector.SplineSelectionModel.SplineState
- canUndo() - Method in enum class selector.PointToPointSelectionModel.PointToPointState
- canUndo() - Method in interface selector.SelectionModel.SelectionState
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Return whether it is legal to invoke `undo()` in this state in order to remove the control point that was most recently added.
- canUndo() - Method in enum class selector.SplineSelectionModel.SplineState
- closestPoint(Point, int) - Method in class selector.SelectionModel
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Return the index of this model's control point that is the closest to `p`, as long as the square of its distance to `p` is no greater than `maxDistanceSq`.
- controlPoints - Variable in class selector.SelectionModel
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The sequence of control points used to define this selection, in the order in which they were added.
- controlPoints() - Method in class selector.SelectionModel
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Return the sequence of control points used to define the current selection.
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